And I saw a new player in Haven and told them to go Europa since Drach is dead. Zero people at Luna bank on Friday evening. On peak hours there are a few people only. It's an old shard of mine so I checked there often. Vendor search shows a handful of vendors only. Though I play Atlantic from Europe with a DSL connection and it's fine.ĭrachenfels is deader than dead. No one talked about forcing anyone to transfer to a specific shard. They can copy their house to special Malas Islands. How many dead shards do you think there are and which shard are you going to force people to play, what Atl, I am sure all the WEST Coast players will love that. I just ran around Drach Luna and I counted 41 paid accounts, how many Castles are there on Drach? I think someone said that there was +50 castles per shard (tram and fel) so that is 100 accounts. UO has survived for 20 years the way it is and it will survive just fine as is. Why do you insists that in order for UO to work we have to play it your way. What do you consider a small amount of players? How many lost subs do you consider ok. Earlier I came up with these floating islands in Malas for that. where the players from dead shards can move their house to new housing lands on other shards made available especially for them. Perhaps a house copy feature is feasible. Shards can be archived indefinitely even, but just close them for newcomers and incentives moving away by making it free. Servers are closed and merged in MMORPGs all the time.Īnd for some shards we are really talking about a very small amount of players. My pocket? Huh? As for legality: of course it is legal. In this case, if the shard is "archived" (it means keep your house as is and be able to recall to it at any time -is this what you meant ? then these players should be able to get another house on the new shard ? (while keeping the old one) or they could choose to stop playing UO at all but the old house on the archived shard would stay there forever for free ? Also, what if they haven't finished their deco on the "archived" shard ? will they be able to continue ? Lots of questions !! Because, after all, the players on the dead shard have put as much efforts as others in the other shards so beware not to be totally unfair !! Would that even be legal ? (as per TOS) And, last but not least, how much money is this going to get you in your pocket ? The char transfer in terms of having chars on other shards already - well, find shards you don't have chars on, delete them, or offer extra slots for these people. So you can keep your house there for as long as you like, but the shard is archived. I've previously came up with this idea that you get a vendor-search-like recall to your house on your old shard. I vote for archiving roughly in the manner I described in my first paragraph. It's not good for UO or new players/returnees to keep these shards in list. Turns out they just went to a shard that is dead. I spoke to already two people who almost left because they thought the game was dead. Some of these people also don't realize that not all shards are like this. I've been traveling shards during this first period of EJ and some have plenty of new players and returnees coming in, some are just dead. (So few, you can hardly call it a proper mmorpg experience), etc. There are no people to normally group with. Vendors are missing 90% of stuff you will find on an active shard. I even think they can't get a proper feel of the game on such a shard. They'll waste resources and time on a shard that has a population so low you really miss out on a ton of UO experience. It's just deader than dead and it's a shame if even 10 players get on there instead of say, Europa. For accounts that don't even have a char on them, they shouldn't show in the list anymore.Īn example is Drachenfels. Creation of new chars should be blocked on these shards. Offer free transfers away from these shards. This may be controversial, but I think certain shards should just be closed/archived.
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